Your comments

We are adding this in the next update, it is a total rewrite of the system so a lot of good stuff coming on the way!

You can use it with the FREE version of Unity no problem :)

Send us an email and we will send you an older version :)

We will send you the list and will update the package :)

you can select 3 vertices and then a new button called Cap will appear once click the 3 vertices will create a new face, the orientation of the face depends on the order of the selection.


we will have more advanced face generation tools by december.


Make sure to close the lightmapping, occlusion or navigation windows if any of these windows opened then you should be able to use GameDraw.


you need to save your model or unity will delete any objects floating in the memory and not persistent to your hard drive.

It is very importznt that the UV coordinates be in the range between 0 and 1, when you have UV coordinates out of these bounds then whenever you combine it will be also considered in that manner and it can be fixed unless the UV coordinates are 100% correct.


We are studying ways to workaround this, there is no solution because the UVs should be correct in the first place and this depends on the layout of the UVs and the importance of being between 0 and 1, if you have UVs out of bounds make sure to scale them down in the UV editor window so that they are in that range.


We will do new tutorials with voice on both Mac and Windows also we are writing a +100 page manual

We have updated the package and did several fixes for Mac, please check them out and let us know if any issues still present :)


It is important to know if anyone is still facing issues so we can fix them ASAP so we can release some new features if everything is working well!