
+3
Terminé
Panning the UV Editor feels wrong/backwards.
Unity windows use the convention that you're dragging the canvas, so the point you're dragging stays under the cursor. Combine this with zooming not zooming around the cursor and navigation in the UV editor is quite awkward.
Solution

Commencé
We are working on improvements for the UV editor, these fixes should be there soon

Solution
Terminé
We have fixed the Pan, new UV editor features will be added once we get consent from the community on the current GameDraw state =)
Service d'assistance aux clients par UserEcho
We have fixed the Pan, new UV editor features will be added once we get consent from the community on the current GameDraw state =)