
+3
Completed
Panning the UV Editor feels wrong/backwards.
Unity windows use the convention that you're dragging the canvas, so the point you're dragging stays under the cursor. Combine this with zooming not zooming around the cursor and navigation in the UV editor is quite awkward.
Answer

Started
We are working on improvements for the UV editor, these fixes should be there soon

Answer
Completed
We have fixed the Pan, new UV editor features will be added once we get consent from the community on the current GameDraw state =)
Customer support service by UserEcho
We have fixed the Pan, new UV editor features will be added once we get consent from the community on the current GameDraw state =)