+3
Completed

Panning the UV Editor feels wrong/backwards.

Alex Chouls 11 years ago updated by GameDraw 11 years ago 1

Unity windows use the convention that you're dragging the canvas, so the point you're dragging stays under the cursor. Combine this with zooming not zooming around the cursor and navigation in the UV editor is quite awkward.

Answer

Answer
Completed

We have fixed the Pan, new UV editor features will be added once we get consent from the community on the current GameDraw state =)

Started

We are working on improvements for the UV editor, these fixes should be there soon

I have similar feelings about the pan function.

Answer
Completed

We have fixed the Pan, new UV editor features will be added once we get consent from the community on the current GameDraw state =)