Ihre Kommentare
The latest package wraps everything in several namespace:
1-MXD.Core
2-MXD.UnityEditor
3-MXD.Pivot
4-MXD.PivotEditorLib
and we also changed the Space enum to MXDSpace
This is due to normal recalculation, there is a smooth normals option that will smooth the normals which will result in the original look. we will add normal editing soon
Each of GameDraw's functionality is being revamped thus the optimization is also getting revamped as well, hopefully the upcoming update will do the job.
In the next GameDraw update :)
Can you send me a video or screenshots of what is happening, is there errors in the log?
We will look into it, maybe GameDraw and MXD Edit conflict or some other packages but we will fix it ASAP
We will get it back soon once we fix some stuff and do good documentation but you can send me or any of my colleagues an email and we will send you the latest update we can release :)
Yes you will get it for FREE :)
Customer support service by UserEcho
Sorry for the late reply, we will have a fix soon for 4.3