
+2
Fixed
Please wrap MXD in a Namespace so It doesn't conflict with other assets or the UnityEngine base classes
MXD has a few references which appear to conflict with the global namespace.
MXD uses a Space enum, which is identical to the UnityEngine.Space enum, however it causes a name conflict.
Answer

Answer
Fixed
The latest package wraps everything in several namespace:
1-MXD.Core
2-MXD.UnityEditor
3-MXD.Pivot
4-MXD.PivotEditorLib
and we also changed the Space enum to MXDSpace
Customer support service by UserEcho
The latest package wraps everything in several namespace:
1-MXD.Core
2-MXD.UnityEditor
3-MXD.Pivot
4-MXD.PivotEditorLib
and we also changed the Space enum to MXDSpace