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GameDraw and UVs
Hi, i am using Gamedraw to unwrap and texture my models inside Unity. After i finish the texture inside Photoshop i import it in Unity and apply it to my model. Everything works perfectly, but when i build the game the texture doesn't work properly, it's like i didn't unwrap the model.
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you need to save your model or unity will delete any objects floating in the memory and not persistent to your hard drive.
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you need to save your model or unity will delete any objects floating in the memory and not persistent to your hard drive.