
+1
Planeado
Better Undo/Redo support.
Most of the editing I've done so far doesn't support Undo/Redo.
Instead you end up undoing other Unity actions which can lock up Game Draw. E.g., you Undo the creation of the game object you're editing in Game Draw, leading to NullReferenceErrors and a frozen window that can only be fixed by resetting the layout.
Respuesta

Respuesta
Planeado
That's right and we are trying to figure out the best way to integrate our undo with Unity undo system, hopefully we will find a solution soon.
Servicio de atención al cliente por UserEcho
That's right and we are trying to figure out the best way to integrate our undo with Unity undo system, hopefully we will find a solution soon.