+1
Answered

Problem with the UV editor on a Mac

Mark Natoli 11 years ago updated by GameDraw 11 years ago 3

Hello there, I have just started using GameDraw and I like its potential. However, I have done a few basic models and put UV's onto them but I have the problem now that whenever I create a new object, starting with the basic cube, the UV I first created is mapped onto it. When I delete it from the cube it also deletes it from the object it was first attached to.

Answer

Answer
Answered

Hi Mark,


We haven't detect this, but as long as you have different copies and meshes are not being only instances then when you modify UVs then you will modify for the current selected object only, don't modify original meshes cause this will affect all references.

Under review

Hi Mark,


We are reviewing this and working on fixing some issues on Mac.

Thanks I hope this can be fixed up soon.

How are you going with the fix ups for the mac and the UV editor?

Apparently less than a week away, I just asked for a refund and got this reply:


Thanks for contacting us!

We will have the update within this week, we are late only less than a week 
if we didn't manage to fix the reported issues or if you are not satisfied within this week I will be glad to assist you with the refund process.


Bahaa
Answered

Hi Mark,


We are reviewing this and working on fixing some issues on Mac.

Answer
Answered

Hi Mark,


We haven't detect this, but as long as you have different copies and meshes are not being only instances then when you modify UVs then you will modify for the current selected object only, don't modify original meshes cause this will affect all references.